Though the oldest Alphas are just turning 15 in 2025, they're already more digitally fluent than any generation before, points out Sandeep Goyal.
'Sebi's measures are necessary to align the derivatives market with its underlying cash market, as the current disconnect is unsustainable.'
'Many were caught in a burnout race, chasing unsustainable growth without innovating.'
Gamification has the potential to trigger immediate positive responses to learning that an organisation wishes to impart.
While Pokemon Go prompted people to get out of their chairs and take a walk, Trakinvest became a potential hiring platform for brokerage firms. Anita Babu on gamification in 2017.
By 2026, around 25 per cent of the global population may spend at least an hour a day on Metaverse. This will open the doors for many businesses, the NFTs market will spread, and Web 3.0 will attract more investment.
The investment will enable Airtel to add EdTech to its premium digital content portfolio and give distribution scale to quality learning material from Lattu Kids.
Urvi Malvania looks at what is in store for the IPL's 2019 edition.
In the past four months, more than 4 million new accounts have been opened, taking the total to 44.3 million.
Affordable pricing, a variety of themes, and the ease of transacting are among key reasons that have made smallcases a hit among young investors.
'The highlight of the interview process is it is robotic.'
Movie theatres may reopen around the second week of July.
The extra skills you acquire set you apart, differentiate you from your peers and fast track your career.
Typically, you can create a basic gym for Rs 50,000, a mid-end for Rs 5 lakh and an advanced one for Rs 10 lakh
A touchscreen in the new Amazon Kindle is a welcome upgrade.
A number of Xooglers are employing lessons and practices learnt during their stint at Google to branch out into innovative ventures.
Managing human resources remains a major and under-appreciated challenge for most start-ups.