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In short, there's a lot to do

June 19, 2008

Grid career

You start your career as a rookie driver, freelancing for various teams across three regions -- North America, Europe, and Japan -- until you have enough money to start your own team. Once you have your own team, you then start stacking up reputation points with each win. This is the only way to move up the drivers' rankings and earn licenses.

Your team starts out with yourself as its only driver, but a few seasons down the line, you can hire a team mate, who will bring in more money and also share in your team's earnings. You can also fire and replace underperforming team mates.

Money is earned not only by winning races, but by fulfilling objectives set by your team's sponsors. You also get bonus money for not utlising the rewind feature or by turning off driving aids (more on these later). Money earned can be utilised to buy new cars. However, you can only buy cars when a certain race situation demands it.

There's no store where you can browse through a list of cars and buy the one you like. So you will probably have to go through most of the career mode to be able to acquire all the cars, which is understandable, since there are only 47-something cars in the game.

Earning reputation points also helps you unlock licenses, which gives you access to more race events. Each license has six events, and each event has multiple races. To add to that, each region has its own licenses. So in short, there's a lot to do. The one downside of the career mode is that there is nothing encouraging you to continue freelancing once you have your own team, so besides the initial few freelance races, you'll probably never choose to freelance again.

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